Wednesday, August 14, 2013

Glorantha as a model fantasy setting

News from Glorantha.com:
The legendary game world of Glorantha has been transferred to Moon Design Publications. This world has spawned outstanding games for 40 years and is one of the best-known and best-loved places for games and gamers. The roleplaying games of RuneQuest, with over 50 outstanding supplements, and HeroQuest, as well as boardgames and a computer game, have entertained and challenged gamers for a generation. As of August 12th, 2013 Greg Stafford has transferred ownership, creative control and all related intellectual properties to Moon Design Publications.
(Much more at the link.)

I confess I was never much of a Runequest fan myself, although I'm familiar with the basics. Ditto for Glorantha itself. One thing I do like about it was the way they integrated different types of games and non-game products into the setting.

I particularly like the fact that it wasn't just a role-playing setting. There were straight-out hex-and-counter wargames like White Bear and Red Moon (later republished as Dragon Pass), as well as what would today be called a "domain management game" called King of Dragon Pass, made for computer in 1999 and later released as an iOS game. Plus there has been fiction (five books), a comic book series, and, of course, a myriad of role-playing adventures, setting books, and other supplements. And several lines of miniatures.

That, to my mind, is a model for the way a fantasy setting should be handled. Not just as a fantasy roleplaying setting, but a fantasy setting that can be used for a variety of different purposes.