Dyvers Q2, 2015 Report
24 minutes ago
For that matter, why aren't there any nations? Have them separated by hundreds of miles of mutant-haunted wastelands, but surely there should be cities, and land to feed the cities, and towns to collect the produce of the land, and so forth. And with that comes manufacturing, at least at some level. Sure, maybe the secrets of the Ancients have been lost, and nobody knows how to make powered armor or artificial intelligence any more, but firearms should be easy enough.
There should be a minimal number of cities in GAMMA WORLD, as there are simply too few survivors, and there hasn't been time though, since the Shadow Years, for any great new cities to have grown. All of the old cities lie in radioactive ruin, or have been completely obliterated or swallowed up by the rising seas. What cities there are will generally be situated on a coast or river, and are near the few remaining robot farms (explained later). City populations should range between 5,000 to 50,000 humans, mutants, intelligent plants. etc.In both the first and third editions of the game, the interval from the holocaust to the present day is 170 years or so. I submit that, population or no, that's enough time for someone to extend their influence beyond the boundaries of a city-state, especially if they have populations reaching 50,000.
|A bunch of Baklunis from the Sultanate of Zeif|
|Gnomes (presumably from the Gnarly Forest)|
|Warriors of Celene|
|Monks of the Scarlet Brotherhood|
|I'm particularly pleased with these. Every time I'd buy some |
Grenadier figures, they'd come with yet another one of the
flag-bearer skeletons. So now I have one for the Horned Society,
one for the Scarlet Brotherhood, one for Iuz, and one for the
Temple of Elemental Evil.
|The whole bunch. Doesn't include pre-painted plastic figures.|
|Pig-faced orcs, which you've seen before.|
|It doesn't count as a spoiler if|
they put it on the effing POSTER
|Nice homage to the cover of|