But what I found more interesting was the subsequent debate on GooglePlus between Jason Paul McCartan (who runs OSRToday) and Christopher Hardy, who runs the Savage Sorcery game store in... ummm... I'm not quite sure, because nowhere on "the ultimate game room store"'s website do they actually give a physical address other than buried on a less-than-helpful Mapquest map (and you're lecturing others about "insight and experience in the real "foot traffic" market"???). [UPDATE: It seems to be on the "About Us" page now.]
I say that because I know at least two FLGS's in driving distance for whom RPGs are a significant slice of their business. Certainly not a throwaway category that's more trouble than it's worth. They go out of their way to cultivate a clientele that wants those games, and develops the sort of customer loyalty that brings them into the store rather than taking the discount on Amazon, or the convenience of buying from RPGNow.com. And bear in mind everything in this post I say about RPGs applies to board games, too.
It's admittedly a conundrum. Players/customers don't frequent the store because there's nothing there for them to play or buy. The store doesn't stock any OSR stuff because it would sit on the shelf and represent a waste of money. Honestly, I get that problem.
This actually circles back to another discussion that was going on earlier this week about TARGA, the abortive Old School version of the RPGA that I originally boosted way back in the early days of the blog, and might have had a small part in getting off the ground when I posted about such an organization back in 2008.
I think that such an organization might actually be a perfect vehicle to solve the conundrum. Perhaps the OSRToday site might be able to do so as well.
Now, obviously not everyone who signed up for such a list would actually walk through the door. But I think it's not unreasonable to say that there would be a higher-than-average response rate, especially if it was combined with special events, sales, etc. I only picked a dozen out of thin air; maybe each store would be able to set its own threshold, based on local conditions and the willingness of the store owner to take a risk on such a venture.
Perhaps such a thing would be more useful to the stores, and ultimately more useful to the players, because it would give the stores a way to know that they weren't speculating on some obscure title, and the players a way to know that there were others in their area who were interested in playing that obscure title, and would be willing to not only play at the store, but buy stuff there as well. And it could be expanded to board games, too.