I view Kickstarter as a way to, well, kick-start my projects. It's not an ATM that I want to go to every time I've got a book to publish, just because I don't want any risk. Publishing should incur some risk, and I should be willing to put up some of my own money to see my vision come to pass. It's only when I don't have enough to get the ball rolling that I want to use Kickstarter, and I'm glad it's there for that purpose.
That said, my announcement is that, having run the numbers, barring any unforeseen circumstances, the Adventures Dark and Deep™ Game Masters Toolkit will be coming out in the May-June time frame, without any Kickstarter. The first two books, A Curious Volume of Forgotten Lore and the Players Manual, have primed the pump enough that I can put out the GMT on my own. (I think!)
Looking at the project plan, it does seem like I'll need to Kickstart the Bestiary, but it's also bigger than the first two books put together, and I want it to have literally about 8 or 9 times as much art. But the Game Masters Toolkit is, I think, doable without another trip to the Kickstarter well, and for that I thank everyone who's bought or supported the first two books, the Darker Paths booklets, and the first adventure module.