I have always shared this opinion, and this was a well done effort to make a case for this viewpoint. Plus, the copy of Television's Marquee Moon on vinyl helped win me over. ; )
The part where he discusses improvisation, with Miles Davis in the background, makes complete sense to me. I play jazz and I've always felt that a group of folks who could navigate chord changes quickly while improvising would make great D&D players. The skill set is essentially the same; the medium is different.
D&D is a great place to develop and nurture creative thinking. Even though I mostly DM, I LOVE to be involved with a good gaming group to see what solutions they come up with, and to be challenged to come up with responses on the fly to their ideas.
"Thanks too go to Joe Bloch, who on a rainy Boston evening rekindled my love for the [Greyhawk] setting with a brilliant campaign." - Erik Mona, Oerth Journal #7
Note: Many of the names used herein are trademarks of Wizards of the Coast Inc., Gygax Games, Troll Lord Games, Pied Piper Publishing, etc. The use herein is quite unauthorized and should not be construed to challenge their ownership of said trademarks in any way. This work is presented in the spirit of “fan fiction”. Some work is published under the Open Gaming License, as indicated.
It should go without saying that this is not an official, authorized, or in any way connected to Wizards of the Coast, etc., website. It's just a guy writing about the games and the settings and movies and other stuff that he loves. Please, buy their stuff!
BRW Games™, Olde School Role Playing Games™, Castle of the Mad Archmage™, Glitterdark™, World of Erseta Fantasy Setting™, Adventures Dark and Deep™ and Adventures Great and Glorious™ are all trademarks of Joseph Bloch.
Any and all comments may be deleted at will. OSR-bashing fanbois, this means you.
I can be contacted at greyhawkgrognard at gmail dot com.
1 comment:
I have always shared this opinion, and this was a well done effort to make a case for this viewpoint. Plus, the copy of Television's Marquee Moon on vinyl helped win me over. ; )
The part where he discusses improvisation, with Miles Davis in the background, makes complete sense to me. I play jazz and I've always felt that a group of folks who could navigate chord changes quickly while improvising would make great D&D players. The skill set is essentially the same; the medium is different.
D&D is a great place to develop and nurture creative thinking. Even though I mostly DM, I LOVE to be involved with a good gaming group to see what solutions they come up with, and to be challenged to come up with responses on the fly to their ideas.
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