Q: What has 507 spells, 221 pages, 16 character classes, and is three weeks early?
A: The Adventures Dark and Deep Players Guide!
This has the real "meat" of the game. There are no magic items or monsters yet, but those are coming. In the meantime, you can use such from your favorite retro-clone with almost no adjustment necessary. The Game Masters Toolkit (with magic items) will be ready come January. The Bestiary (with, um, beasts) will follow soon thereafter.
I would ask that feedback on specific rules themselves be confined to the Adventures Dark and Deep forums, but if you have general questions or commentary, I'll leave the comments on this post open here. Many thanks, and I look forward to getting a lot of feedback!
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